Friday, April 13, 2012

Demon's Souls- Hardest Game of this Generation?

Gaming's difficulty level have definitely gone down since the consoles of the 21st century came in. The hardest games of all time still remain in the 80's and 90's. The Silver Surfer, Battletoads and TMNT are some of the hardest games ever made.

But with the entry of the original PlayStation and later the PS2, Xbox and GameCube, a very important feature became easily attainable, saving. You play regularly, reach a save point, save, and never have to replay the entire section up to the save ever again. What made the previously mentioned games a living hell was that game over meant GAME OVER. You had to start the entire game all over again!
But Demon's Souls.. ohhh Demon's Souls how you managed to piss me and million others off. Demon's Souls utilizes the Auto Save function embedded with today's consoles to make the game a pain in the ass for us all. The game saves after EVERYTHING! Every enemy you kill, every body you loot and every item you drop, the game saves. You die, but switched off the console before the dying animation was over in hope so save your hard earned souls? Fuck you. The game saved. That's what makes DS so hard! It's brutal, and it will never give you a bonus for your actions. You earn everything in the game! Every soul is hard earned, every shard of Xstone is one you'll utilize for a better weapon.
One of many HUGE Demon bosses

Another thing about Demon's Souls is, well, Demon souls. What to do with them. to forge them into a special weapon? Into a miracle? Spell? Or maybe consume them and purchase 2 stats? For me, as a trophy hunter the decision is a but easier, cause if I want the Platinum I need every speel, miracle and special weapon. In other words, 3 playthroughs! And Apparently, New Game+ is way harder than the 1st game so I'm a bit scared.
Losing souls is definitely the biggest loss when dying, cause souls really are everything in DS, from buying grass to assigning soul stats. With every soul level added the cost for one grows a certain amount. By level 70 the cost for a single stat will be around the 23,000! That's a lot of souls for those who don't know.. :P
Unlike other modern games, Demon's Souls only checkpoints are the beginning of each stage in a world, which makes 4 checkpoint in 5 worlds. You die anywhere in between and you won't teleport back to the closest Archstone (what the gates are called) but rather to the one belonging to the stage you died in. So you could die right behind 1-3 Archstone losing 40,000 souls but you will need to go through all of 1-2 for the chance to get those souls back. Yup that sucks.
He'll get nowhere with that amount of souls ;)

Demon's Souls online servers are CLOSING 31st of May at 11:59 PM so if you still haven't tried it out, this is your chance before you'll be forced to go straight to Dark Souls for the online features.

Thanks for reading, and Good Gaming!

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